Gumroad - Ultimate Hardsurface Tutorial - Turretgun Complete Edition

Тема в разделе "3ds Max", создана пользователем Gorn, 24 фев 2017.

  1. Gorn

    Gorn Moderator

    Duration 40h MP4

    Are you thinking about career as a 3D artist in the video game industry? Do you want to become a faster and more efficient modeler and learn the latest techniques in 3d modeling, rendering and game art? This tutorial will help you understand and apply all aspects of creating high quality PBR game assets!

    Learn the basics of Max, Modo`s meshfusion and Zbrush in the introduction chapters of this tutorial. Create ultra realistic, state of the art highpoly models in the blockout and highpoly modeling chapters. Learn how to create stunning looking renders of the highpoly asset in Keyshot and Photoshop.
    Create a game ready, lowpoly mesh with an efficient UV layout. Learn how to bake your game asset using Xnormal.
    Create PBR textures for your object using Quixels DDO and Photoshop. Learn how to create stunning looking renders of the final game asset for your portfolio in Marmoset Toolbag and Photoshop.
    Software used:

    3D Studio Max 2015, Modo, Zbrush, Keyshot, Photoshop, Xnormal, Quixel DDO, Marmoset Toolbag, various scripts and plugins.

    All thanks to guy who donated this and gave it to me to share here.
    No projects files

    Скрытый текст:
    **Скрытый текст: Скрытый текст могут просматривать только пользователи следующих групп: Vip.**